Designing a game character with a piano theme

Challenge reference: 10019

Active
Notional learning hours
20
Level
Level 1
Subject area
Preparing for Adulthood pathway
Vocational area
Learning aim
The learner will design an original game character and then create a piano theme that represents the character’s identity and reflect on the creative process.
Learning context
... sign in to view the entire challenge description

Learning outcomes

(What the learner needs to know, understand or be able to do)

The learner will:

  • 1 .   Be able to research existing game characters and their features.
  • 2 .   Be able to develop an original game character concept.
... sign in to view the entire challenge description

Assessment criteria

(What the learner need to demonstrate in order to meet the learning outcome)

The learner can:

  • Identify at least three characters from different games and describe in detail their appearance (e.g. clothing, size, distinguishing details) role e.g. (hero, villain) abilities or skills, backstory (short explanation of their origins, motivation, or purpose in the game world and memorability factor (e.g. music, catchphrases, unique design, storyline)
  • Present this research as a fact file, chart, or digital notes


  • Produce a character profile including name (unique, fitting the character’s style/world), appearance (written description and/or sketch) role in the game (fighter, explorer, boss, etc.) strengths and weaknesses (at least two of each), abilities / skills  (at least three abilities, clearly explained), backstory  (who they are, why they exist in the game world, what motivates them) and environment  (where they are found – city, forest, dungeon, futuristic world, etc)
  • Present this as a fact file or poster


... sign in to view the entire challenge description

Assessment methodology

Assessment methodology
Linked to learning outcome
Labelled product, video or photographic evidence
1 2
... sign in to view the entire challenge description
Cookies