Exploring Studio Ghibli through creative projects
Challenge reference: 10011
Active
Notional learning hours
20
Level
Level 2
Subject area
Preparing for Adulthood pathway
Vocational area
Skills
Learning aim
The learner will explore the world of Studio Ghibli through research, design, and practical creative projects.
Learning context
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Learning outcomes
(What the learner needs to know, understand or be able to do)
The learner will:
-
1
. Research the history and themes of Studio Ghibli films. -
2
. Present their work in an accessible way.
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Assessment criteria
(What the learner need to demonstrate in order to meet the learning outcome)
The learner can:
- Research and create a short fact file on Studio Ghibli (include at least two films, one director, and a key theme)
- Include the history of the company and what their films are known for
- Share the project with others through a display, presentation, or digital walkthrough
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Assessment methodology
Assessment methodology
Linked to learning outcome
Labelled product, video or photographic evidence
1
2
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