Computing
Learning in this area covers computer science, the principles of information and computation, how digital systems work and programming. It involves using information technology to create programs, systems and a range of content.The computing sector covers a diverse range of employment opportunities, from data input and archiving to electronic game design, app creation and software analysis.
We found 91 challenges in the Vocational area 'Computing'
ID Challenge Level NLH
The learner will develop their understanding of following timetables and schedules.
Entry 1 10
Learners will be able to follow and complete basic number patterns and sequences.
WTE1 10
The learner will be able to design a simple online game for a specific purpose and audience. 
Entry 2 20
The learner will identify the geography and resources of Genshin Impact, plan an optimized resource ...
Entry 3 20
The learner will identify the elements in Genshin Impact, demonstrate elemental reactions in combat,...
Entry 3 20
The learner will research and execute various commands in Minecraft.
Entry 2 10
The learner will convert recipes for sandwich and jacket potato fillings used by a cafe to make them...
Entry 2 10
The learner will use an i-pad to create a poster using graphic design software.
Entry 1 10
The learner will be able to create an interactive game using Scratch programming.
Entry 3 30
The learner will be able to successfully use Word documents and PowerPoint.
Entry 1 10
The learner will understand the use of the internet in an organistion and use online technology to c...
Level 1 30
The learner will be able to research a local museum, present their findings and identify key feature...
Entry 1 10
The learner will demonstrate how to use video editing software to edit a video.
Entry 3 30
The learner will identify how to keep safe online and why it is important to do so.
Entry 1 20
The learner will identify how to keep safe online and why it is important to do so.
WTE1 20
The learner will operate a drone and collect digital images.
Entry 1 10
The learner will learn how to use operational keys to fly a drone.
Entry 1 10
The learner will interact with and show awareness of the effects caused with technology.
WTE1 10
The learner will be able to problem solve complex IT issues.
Level 1 10
The learner will design and adapt a real or created cafe menu to make it a visually accessible menu ...
Entry 3 20
The learner will be able to add two numbers that add up to 10.
WTE1 10
The learner will give an illustrated talk about a topic of interest to a group of people.
Entry 2 20
The learner will give an illustrated talk about a topic of interest to a group of people and answer ...
Level 1 20
The learner will be able to search for and order items from a UK based website.
Entry 3 10
The learner will be able to scan and save a document into a folder on a computer.
Entry 1 10
The learner will have the knowledge of how to stay safe on social media and why it is important to d...
Entry 1 30
The learner will show that they can take part in functional IT activities related to their hobby/int...
WTE1 10
The learner will use AAC to participate in a group discussion and give a presentation of at least a ...
Entry 1 20
The learner will gain experience and confidence in using a computer and presenting to a group.
Entry 3 10
The learner will be able to explore activities in relation to space.
WTE1 10
The learner will be able to use a word processor and internet browser for basic computing tasks.
Entry 3 20
The learner will show that they can take part in functional IT activities relating to their hobby/in...
Entry 1 10
The learner will demonstrate an understanding of place value for numbers using tens and ones.
Entry 1 10
The learner will be able to set up and draw simple series and parallel electric circuits. They will ...
Entry 3 10
The learner will use a computer to create a poster using PowerPoint.
Entry 1 10
The learner will learn about and demonstrate an understanding of the Peasants Revolt.
Entry 1 10
The learner will learn about and demonstrate an understanding of the Suffragette Movement.
Entry 1 10
The learner will use a range of basic word processing software tools to produce straightforward docu...
Entry 1 10
The learner will create a poster with a title, an image and written information about their topic.
Entry 1 10
The learner will use a range of basic software tools to present and check spreadsheets that are stra...
Entry 1 10
The learner will be able to get online and use the internet, explore browser software and email soft...
Entry 1 10
This learner will design and use basic imaging software tools to produce straightforward images.
Entry 1 10
The learner will be able to use a range of basic presentation software tools and techniques to pro...
Entry 1 10
The learner will be able to create an instructional video to teach new dog owners an activity they n...
Entry 3 10
The learner will explore how to get online, use the internet and use e-mail software.
WTE1 10
The learner will be able to understand how organisms are adapted to their environment and how the di...
Entry 1 10
The learner will explore themes connected with the use of electrical circuits.
Entry 1 10
The learner will learn about how and why Easter is celebrated.
Entry 1 10
The learner will learn about how and why Eid is celebrated.
Entry 1 10
The learner will explore simple laboratory equipment to prepare useful chemicals and gain an underst...
Entry 1 10
The learner will experience using a range of technology associated with both the home and educationa...
WTE1 10
The learner will explore a range of chemical products used in the home and that the disposal of thes...
Entry 1 10
The learners will explore themes connected with energy use and transfer in the home and workplace.
Entry 1 10
The learner will be able to demonstrate how they can stay safe on the internet and identify potentia...
Entry 2 10
The learner will be able to extract information from a brief and use the information to book a fligh...
Entry 2 10
The learner will use appropriate communication methods to make simple choices.
WTE1 30
The learner will use different pieces of technology eg commination aids, buttons, switches to produc...
WTE1 30
The learner will be able to create and edit an event on the Google calendar app.
Entry 1 20
The learner will be able to create an event and invite guests on the Google calendar app.
Entry 2 20
The learner will actively participate in online learning during lockdown.
Level 1 30
The learner will actively participate in online learning during lockdown.
Entry 3 30
The learner will actively participate in online learning during lockdown.
Entry 2 30
The learner will use a computer to create a poster using a PowerPoint template.
WTE1 10
The learner will use a computer to research, plan and create a fact sheet.
WTE1 10
The learner will investigate different types of online shops, their products and pricing.
Entry 1 10
The learner will investigate different online shops, their products and prices.
WTE1 10
The learner will research leisure options near where they live using a computer and present the info...
WTE1 10
The learner will choose a topic of interest, research information on their chosen topic, create a Po...
Entry 3 10
The learner will choose a topic of interest, research information on their chosen topic, create a Po...
Entry 2 10
The learner will research a topic of interest and share what they find in a PowerPoint presentation.
Entry 1 10
The learner will research a topic of interest and share what they find in a PowerPoint presentation.
WTE1 10
The learners will show a basic understanding of computers, the component parts of a computer and wha...
Entry 3 30
Learners will be able to make choices when using a computer and show that they can recognise familia...
WTE1 20
The learner will be able to identify and practice basic keyboard and mouse functions.
Entry 2 10
The learner will respond to and engage with a range of ICT activities within the school environment....
WTE1 10
The learner will participate in a range of ICT activities within school; they will demonstrate prefe...
WTE1 10
The learner will learn and reinforce strategies to stay safe on social media.
Entry 3 10
The learner will learn important strategies to stay safe on social media.
Entry 2 10
The learners will develop some important strategies to stay safe on social media.
Entry 1 10
The learner will explore various ICT elements showing interest and enhancing skills and knowledge of...
WTE1 10
The learner will develop their functional English and literacy skills in the context of activities a...
Entry 2 30
The learner will develop their functional English and literacy skills in the context of activities a...
Entry 1 30
The learner will develop their functional IT and digital competence skills in the context of activit...
Entry 2 30
The learner will develop their functional IT and digital competence skills in the context of activit...
Entry 1 30
The learner will research the subject, plan their story and create a basic stop motion animation.
Entry 3 10
To produce a Wiki using ICT skills
Entry 3 20
To produce a Wiki using ICT skills
WTE1 10
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished p...
Level 1 10
Learners will engage with ICT in everyday life.
WTE1 10
Learners will be able to identify examples of ICT equipment, used by the community at large, and sho...
WTE1 10
Learners will be able to activate a computer programme by using a touch screen.
WTE1 10
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